

So unless it's a one hit kill your troops should fully heal every time they are attacked, attack themselves or are selected. It's a lua script that sets the current troops to max troops 4 times per second. I'll try to create a script that constantly sets current troops to max troops for allies only, but that will take some research and time.Īdded a "God Mode". This script finds the currently selected unit regardless of if it's ally or enemy. I've adapted the table to the English release: "Eiyu Senki: The World Conquest - Version 1.02" but the ingame version shows 1.05Īdded a little script to get unit information during combat. So every and all critic and suggestions are welcome. Even this most simplest of scripts took more than one try and more time then I like to admit. I have little experience creating scripts from scratch. I'm quite satisfied with these options, so unless the game introduces additional mechanics later on I won't be looking for more.

Is Ally and Is Enemy (I haven't tried to mess with it, just left it in to create a Instant Heal Troops script) Script that gives you these pointers for the selected unit during combat:

Set if the unit was on a mission this turn Script that give you these pointers for the selected unit in the Troops screen: Just in case here is a small table I created for my own playthrough.
